Built with: C++, OpenGL, CMake, GLSL
The program can render big terrain data on desktop and the Monash CAVE2 using tessellation shaders. Other data (weather, image, job, population…) can be displayed on the terrain.
Features
- Render big terrain (e.g. Victoria, Australia)
- Overlay vector field, 3D objects, images on the terrain
- Support different display modes (wireframe, texture and wireframe, texture and lighting…)
Visualise VIC DEM
Colormap and wireframe display mode
Overlay weather data
Overlay SA4 job data